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 Gameguru Mania News - May,22 2012 - all 
Sniper Elite V2 - 13 Ways To Kill Your Enemies - briefly
(hx) 03:45 AM CEST - May,22 2012 - Post a comment
If there is one thing that makes Sniper Elite V2 amazing, that's definitely its X-Ray kills. Rebellion nailed it and Machinima presented today a video in which they showcase 13 ways to kill your enemies.

Hackers Targeting Diablo III Players - briefly
(hx) 03:41 AM CEST - May,22 2012 - Post a comment / read (1)
There are reports (#1, #2, #3, #4, #5) coming in that hackers are gaining access to people's accounts, even with the always-on DRM to cut down on both hacking and piracy. Victims claim they are missing gold and loot and have sent in tickets.
The reports coincided with the EU Diablo 3 servers going offline on Sunday afternoon for around four hours, preventing players from logging in (error 33). It has been suggested that the EU servers were taken offline following a SQL injection attack, but this remains unconfirmed.

Blizzard offers an Authenticator designed to provide extra security to your account. Donlan did not have the authenticator before the hack, but reports suggest accounts have been compromised even with this enabled.

One theory suggested by players on the Battle.net forum revolves around hijacking session identifiers, which would allow hackers to take over accounts without alerting Blizzard's authentication server. Again, this remains unconfirmed.

Whatever the cause, Blizzard will be keen to address the situation quickly, especially in light of the upcoming release of the real money auction house and the growing complaints from players. Blizzard said last week it was set for release at the end of the month.
 Gameguru Mania News - May,21 2012 - all
Metro: Last Light - Enter the Metro Teaser Trailer - briefly
(hx) 08:09 PM CEST - May,21 2012 - Post a comment
A teaser trailer for the Metro: Last Light - Enter the Metro live action short film. Coming May 24, 2012.

Diablo 2: Immortal Patch 1.44 Released - patch
(hx) 08:07 PM CEST - May,21 2012 - Post a comment
Diablo 2 Immortal introduces unique new skill mechanics and elaborate balance systems to combine what people loved about Diablo 2 with the possibilities of Immortal Throne. Patch 1.44 for Diablo 2: Immortal features five fully playable Diablo 2 classes, original characters, looks, sounds and designs, hybrid character and class mixture support, as well as unique new skill types, javelin class weapons and major sound overhaul. The team behind it has also rewritten the balance systems, with additional support to 'weak' damage types.
-Many minor fixes and improvements
-Out-of-combat regeneration skill for all classes
-Now comes with Diablo true type fonts
-Balanced some Barbarian skills, revamped Berserk
-Fixed resistances on all Hell Knights and Swarms
-Introduces fan-made D2 items
-Epic boss battles in Grim and Hell
-Hellfire quest & another secret quest for Hell difficulty
Aliens: Colonial Marines Delayed to Feb 2013 - briefly
(hx) 08:04 PM CEST - May,21 2012 - Post a comment
The launch of Aliens: Colonial Marines has slipped to 2013, with the game now set for a worldwide release on February 12. That's on PS3, Xbox 360 and PC, with publisher Sega saying a release date for the Wii U version "will be revealed at a later time".

Steam's Weekly Top Sellers - briefly
(hx) 03:03 AM CEST - May,21 2012 - Post a comment / read (1)
Here are the ten top selling titles on Steam for the week as reported by Valve:
1.Arma II
2.The Elder Scrolls V: Skyrim
3.Torchlight II
4.Call of Duty: Modern Warfare 3 Collection 1
5.Tom Clancy's Ghost Recon Future Soldier
6.Portal 2
7.Resident Evil: Operation Raccoon City
8.Tom Clancy's Ghost Recon Complete Pack
9.Dear Esther
10.Rayman Origins
Aliens: Colonial Marines Preview - preview
(hx) 12:41 AM CEST - May,21 2012 - Post a comment
IGN has a preview of Aliens: Colonial Marines' single player.

 Gameguru Mania News - May,20 2012 - all
Steam Gift Cards Are Now Available - briefly
(hx) 07:58 PM CEST - May,20 2012 - Post a comment
Gamers that might not have the means or desire to make payments online through Steam can now pick up prepaid cards at their local GameStop. The cards, known as 'Steam Wallet' are available in $20 and $50 denominations and should be available at all locations across the US as of writing.
Steam Wallet Codes make it easy for you to put money in your account, even with cash.

How do they work? Steam Wallet Codes look and act just like game keys except they put money directly into your wallet. Once you have your Steam Wallet Code, log into your Steam account (or make one if you don't have one) and go to "Redeem a Steam Wallet Code" Then -POOF!- you're ready to have fun and get what you've always wanted on Steam. Right now, we only have them available in the United States and in $20 and $50 denominations.

Where do I get one? You can purchase Steam Wallet Codes at GameStops in the United States. You can find them on the shelves or just let the sales associate at the counter know you'd like one. On the shelf, they look just like the blue cards on the right, but the Steam Wallet Code will be on the printed receipt you get from the cashier.
Medal of Honor Warfighter World TV Premiere - movie
(hx) 04:16 AM CEST - May,20 2012 - Post a comment
Inspired by actual events across the globe and written by real Tier 1 Operators while deployed overseas, follow the global Warfighters as they are asked to take on a real terror threat, PETN. Strike First on Oct. 26th, 2012 for the PlayStation 3, Xbox 360 and PC.

Far Cry 3 Burning Building Gameplay Trailer - movie
(hx) 04:15 AM CEST - May,20 2012 - Post a comment
Some interesting new gameplay for Ubisoft's Far Cry 3 has emerged online, courtesy of GameTrailers. The footage shows the shooter's beauty with a mission in which protagonist Jason Brody must search for a female friend trapped in a burning mansion. Far Cry 3 is set to hit PS3, Xbox 360 and PC on September 4 in North America and September 6 across Europe.

Diablo III Real-Money Auction House Delayed - briefly
(hx) 04:11 AM CEST - May,20 2012 - Post a comment
Blizzard Entertainment has announced that the target launch date for Diablo III's real-money auction house has been moved back to May 29th.
As we mentioned earlier this week, we've decided to move out our target launch for the real-money auction house beyond our original estimated date of May 22. Our new estimated date for the launch of this new system is Tuesday, May 29.
 Gameguru Mania News - May,19 2012 - all
Incoming trailer for Dishonored - movie
(hx) 07:44 PM CEST - May,19 2012 - Post a comment
Dishonored is currently slated for an October 12th release on PS3, X360 and PC.

Skyrim Online: Animations and Equipment - movie
(hx) 07:42 PM CEST - May,19 2012 - Post a comment
This video demonstrates what the current version of Skyrim Online can do ! Chat, see other players, running and walking around with most of the equipment they are wearing !

Kingdoms of Amalur: Project Copernicus - movie
(hx) 11:58 AM CEST - May,19 2012 - Post a comment
38 Studios unveiled the first in-game footage of Project Copernicus, the MMO set in the same world as Kingdoms of Amalur: Reckoning. The new trailer gives us a bird's eye view of many of the game's locations.

Grim Dawn Kickstarter Ends - briefly
(hx) 11:57 AM CEST - May,19 2012 - Post a comment
Grim Dawn's Kickstarter ended successfully, with a total of $537,515 - almost twice their original goal. Wow.

Mad Riders Trailer - movie
(hx) 11:56 AM CEST - May,19 2012 - Post a comment
Mad Riders is coming to Xbox LIVE, PSN and Steam on May 30th.

London 2012 - Olympic Games Trailer - movie
(hx) 11:55 AM CEST - May,19 2012 - Post a comment
London 2012 - The Official Video Game of the Olympic Games

 Gameguru Mania News - May,18 2012 - all

New Carmageddon: Reincarnation Details - briefly
(hx) 11:08 PM CEST - May,18 2012 - Post a comment
Stainless Games has revealed some brand new details about their upcoming Carmageddon game. According to the company, Carmageddon: Reincarnation will support LAN which will be available while you are offline too. Moreover, cops will be back in Carmageddon: Reincarnation, with standard squad car that's easily wrecked, APC style that's harder, and the return of the Oppressor. Players will be able to see the drivers in other cars and those drivers will, sometimes, be ejected through the windscreen of their car as the result of a massive impact. Last but not least, Stainless will be using Steamplay for online MP on PC and if cross-play can be implemented effectively, they will try to incorporate it. Carmageddon: Reincarnation is planned for a February 2013 release on the PC and Mac first and on Linux, PS3 and Xbox 360 at a later date.

Video Game High School (VGHS) - Ep. 1 - briefly
(hx) 11:02 PM CEST - May,18 2012 - Post a comment
Team RocketJump has just uploaded to YouTube the first episode of their online webseries, Video Game High School:

Unreal 4 Details - briefly
(hx) 10:54 PM CEST - May,18 2012 - Post a comment / read (5)
Wired has an extensive article about Epic Games' Unreal Engine 4, and the first public screens taken from the Demon Knight demo previously shown to developers in March at the Games Developers Conference. This demo was reportedly built by a team of 14 engineers over a period of three months.
In previous engines, one floating ember was enough to slow performance considerably; a shower of them was impossible. With Unreal Engine 4, there can be millions of such particles, as long as the hardware is potent enough to sustain them. Game developers overuse features of every new engine, because they are suddenly so easy to implement. In the original Unreal Engine, for example, the ability to render colored lighting led to a rash of games that employed the effect. The same may prove true for UE4's particle effects, for better or worse. ("Mark my words," Bleszinski says, "those particles are going to be whored by developers.")

In one 153-second clip, the Epic team has packed all the show-off effects that have flummoxed developers for years: lens flare, bokeh distortion, lava flow, environmental destruction, fire, and detail in landscapes many miles away. Plus, it's breathtakingly photo-realistic-or would be if demon knights were, you know, a real thing.

But that's just the opening scene. After the cinematic, Epic's senior technical artist, Alan Willard, starts playing the demo. At this point the view switches to that disembodied first-person perspective made so ubiquitous by shooting games like the Call of Duty franchise and Epic's own influential Unreal titles. Willard maneuvers his avatar into a dimly lit room where a flashlight turns on, revealing eddies of dust-thousands of floating particles that were invisible until exposed. In another room, globes of various sizes float in the air. Willard rolls a light-emanating orb along the floor (think of a spherical flashlight that rolls like a bowling ball) and beams of light wobble and change direction, illuminating parts of the room and revealing the clusters of floating spheres with a kind of strobe effect. At first it all seems perfectly familiar: "Well, yeah," you think, "that's how they'd act in the real world. What's the big deal?" But it is a big deal: This is stuff that videogames have never been able to simulate-the effects simply aren't possible on today's consoles.
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