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Unreal 4 Details [32934]

 
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ggrobot
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PostPosted: Fri May 18, 2012 10:54 pm    Post subject: Unreal 4 Details [32934] Reply with quote

Wired has an extensive article about Epic Games\' Unreal Engine 4, and the first public screens taken from the Demon Knight demo previously shown to developers in March at the Games Developers Conference. This demo was reportedly built by a team of 14 engineers over a period of three months.

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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news
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gx-x
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PostPosted: Sat May 19, 2012 1:17 am    Post subject: Reply with quote

I dont believe a word they say after UE3 engine that was suppose to look like this (this is from their promo of UE3)









and we all know how it ended up looking...It ended up good looking but no where as near as advertized. ..

So MAYBE UE4 will achieve what they "showed us" in UE3 promo...
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tride
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PostPosted: Sat May 19, 2012 6:21 pm    Post subject: Reply with quote

They show you what is possible to achieve at some powerful PCs.
At the end we ended up with old crap consoles that can't handle what a modern hight end PC can... And game companies want to make sales, not to make games for bunch of people who own a 5k PC
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gx-x
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PostPosted: Sat May 19, 2012 8:51 pm    Post subject: Reply with quote

tride wrote:
They show you what is possible to achieve at some powerful PCs.
At the end we ended up with old crap consoles that can't handle what a modern hight end PC can... And game companies want to make sales, not to make games for bunch of people who own a 5k PC


UE3 is over 4 years old tech, integrated graphics should be able to handle that tech by now not to mention 120$ dedicated GPU. If modern PC still cant handle that lvl of graphics from UE3 - why make UE4? Makes no sense. Well, Actually it does because UE3 itself as an engine cannot handle that graphics, those images were just a marketing gimmick, lots of prerendered B$ and those that are rendered with UE3 are the limit of the engine and cannot run in real time, let alone in complex environments (read - one guy in otherwise empty scene is rendered in 0.001 fps...)
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Thudo
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PostPosted: Sun May 20, 2012 6:53 pm    Post subject: Reply with quote

Latest $2000-2500 PCs can easily play what UE4 could throw at it. My next system will be in that range (WITH TAX) and not just be used for game but productive so I can make money off it. Can consoles make you money like a PC can to remotely justify the cost? F*U*C*K NO!!!!!!!!!! Consoles retard tech dev and just push out mass crap to feed uninspired entertainment. Its good for a day at the rainy cottage of course.. Wink
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Csimbi
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PostPosted: Sun May 20, 2012 8:40 pm    Post subject: Reply with quote

Just another iteration of a graphics engine. UT'99 was the last good UT (as a game).
The new ones are just plain crap.
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tride
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PostPosted: Tue May 22, 2012 2:15 pm    Post subject: Reply with quote

gx-x wrote:
tride wrote:
They show you what is possible to achieve at some powerful PCs.
At the end we ended up with old crap consoles that can't handle what a modern hight end PC can... And game companies want to make sales, not to make games for bunch of people who own a 5k PC


UE3 is over 4 years old tech, integrated graphics should be able to handle that tech by now not to mention 120$ dedicated GPU. If modern PC still cant handle that lvl of graphics from UE3 - why make UE4? Makes no sense. Well, Actually it does because UE3 itself as an engine cannot handle that graphics, those images were just a marketing gimmick, lots of prerendered B$ and those that are rendered with UE3 are the limit of the engine and cannot run in real time, let alone in complex environments (read - one guy in otherwise empty scene is rendered in 0.001 fps...)
No, UE3 is older actually, they just update the old code with new stuff. The UESDK is a mess in many ways.
And if UE3 is 4 years old the consoles are how old now ? 7 years ?
So, they just dont want to use it to the max capabilities - they cant make money of of such game!
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gx-x
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PostPosted: Tue May 22, 2012 4:21 pm    Post subject: Reply with quote

how did crytek made money then? Granted, Cevat Yeril is never satisfied with the amount but that is another story.

PS. I know that ue3 is older but I didn't check the precise date so I just wrote that it's more than 4 years old Razz And that itself is old enough if we look at the development of PC hardware.
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tride
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PostPosted: Tue May 22, 2012 8:54 pm    Post subject: Reply with quote

Well, Crytek didnt made the gigantic money other companies like EA or Ubi make out of some AAA game, but they made some good cash for a indie company.
They grow but dont made enough sales with the last Crysis installment... It has the sweet stuff to challenge your PC but yet - they stick with limitations on Polycount, lights, texture size, post effects because they need to run it on a wide range of PCs. So, this is not what a MAXed out game could look like on a PC.
The demos that Unreal made are awesome, they show a what could be rendered, but then again.... how you make a game not just a prerendered movie is different story Smile
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gx-x
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PostPosted: Tue May 22, 2012 9:25 pm    Post subject: Reply with quote

tride wrote:
Well, Crytek didnt made the gigantic money other companies like EA or Ubi make out of some AAA game, but they made some good cash for a indie company.
They grow but dont made enough sales with the last Crysis installment... It has the sweet stuff to challenge your PC but yet - they stick with limitations on Polycount, lights, texture size, post effects because they need to run it on a wide range of PCs. So, this is not what a MAXed out game could look like on a PC.
The demos that Unreal made are awesome, they show a what could be rendered, but then again.... how you make a game not just a prerendered movie is different story Smile


exactly my point. UE3 can offer more, much more than game developers make out of it. Either that or UE developers are laying and faking stuff, makin prerendered tech demos and such. Either way, I don't see anything changing for the better with UE4, Games will still look 4 years old due to consoles and console ports for PC. Only CryEngine managed to make some difference (and with DX11 patch for Crysis 2 game looks a lot better). Not to mention that Crysis 1 and warhead look better than any current UE3 based game.
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