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ggrobot Elite Member
Joined: 28 May 2004 Posts: 45825
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Posted: Thu Feb 08, 2018 12:54 am Post subject: Exploring the limits of real time rendering [45173] |
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4K graphics is the future, and this tech demo will ignore performance, memory, technical limitations and will purely focus on getting closer to photo realistic visuals.
Read more...
Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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El_Coyote Elite Member
Joined: 09 Jun 2004 Posts: 611
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Posted: Thu Feb 08, 2018 5:39 pm Post subject: |
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A namechange from unreal engine to real engine is required soon. |
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Csimbi Elite Member
Joined: 05 Mar 2010 Posts: 4805 Location: The bright side of the dark side
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Posted: Thu Feb 08, 2018 6:11 pm Post subject: |
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These don't look so plastic anymore, but I can only guess how large those textures are.
They work well on small-scale like those few leaves, but show me a lush forest where no two leaves are identical.
Probably just the textures will be 8G+ (for a single patch of forest). |
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El_Coyote Elite Member
Joined: 09 Jun 2004 Posts: 611
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Posted: Fri Feb 09, 2018 11:02 am Post subject: |
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unless its procedurally generated |
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