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ggrobot Elite Member
Joined: 28 May 2004 Posts: 45813
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Posted: Thu Mar 21, 2019 11:57 am Post subject: Chaos Physics and Destruction System Demo [47704] |
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Revealed onstage during the uot;State of Unreal,uot; Chaos is Unreal Engine's new high-performance physics and destruction system coming in early access to Unreal Engine 4.23. The real-time tech demo is set within the world of Robo Recall. With Chaos, users can achieve cinematic-quality visuals in real time in scen
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Source: GGMania headlines
GGMania.com - Daily Gaming and Tech news |
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Csimbi Elite Member
Joined: 05 Mar 2010 Posts: 4801 Location: The bright side of the dark side
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Posted: Thu Mar 21, 2019 12:55 pm Post subject: |
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Looks like 5 years old tech. Is that it? Seriously.
You can find even older titles like that - like the first Red Faction title from 2001. Not as pretty, but destructible pillars (and environment) was already there, with debris scattering about... You could make entire tunnels there - here is a minecraft clip.
Unreal seems to be devolving (or focusing on all the wrong things)... |
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amra Junior Member
Joined: 11 Aug 2004 Posts: 148
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Posted: Fri Mar 22, 2019 12:34 am Post subject: |
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Dunno, the focus is on realism?
It all comes down to the physics?
I'm not to deep into this, also don't play that much anymore. Grid maybe.
But considered the engines are being available to a very wide range of users, the possibilities for creating content is only a good thing. Only my 5ct. ;) |
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