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OpenGL 2.0

 
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ace960
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PostPosted: Sun Apr 10, 2005 7:51 pm    Post subject: OpenGL 2.0 Reply with quote

There is a console command
seta r_usegl2 = "1"
to enable (activate) OpenGL 2.0 for Doom3.

The requirements are a hardware and a driver that support it. I have 6800gt card and beta forceware 76.44 which should cover this. However I see no reply to the command and there is no difference in term of quality/performance point of view?

Is anyone playing with this?
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