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Doom 3 [16575]
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lucas
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PostPosted: Wed Aug 11, 2004 11:45 pm    Post subject: Reply with quote

CaptStar wrote:
Lucas you idiot, thats flat. Flat as Kansas. That is not bump mapping.
There are so many morons and ignoramus' on this forum.

maybe you should go read up on what bump mapping actually does. i think you might think does a lot more than it actually does.

http://en.wikipedia.org/wiki/Bump_mapping
wikipedia wrote:
The sphere on the right is geometrically the same as that on the left, but has a bump map applied. This changes how it reacts to shading, giving it the appearance of a bumpy texture resembling that of an orange.


Last edited by lucas on Thu Aug 12, 2004 12:13 am; edited 1 time in total
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CaptStar
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PostPosted: Thu Aug 12, 2004 12:06 am    Post subject: Reply with quote

All of you, I give up. You are too dumb and ignorant to understand anything. Hx, you need moderators. Bad. The forums are in anarchy. You cant run a website like this with two people? You need moderators to help with the forums.
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xxxx
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PostPosted: Thu Aug 12, 2004 1:53 am    Post subject: Reply with quote

i will believe its bump mapping when carmack specifically says it is, lowering settings to medium changes the compress algorithms of the textures and thus the big difference in medium and high, ultra it is hard to tell a difference. carmack or someone said high is almost ultra but there is still compression so thus degraded textures...blah, either way, if we can call it bump mapping, it's not good enough for the game, the textures themselves stick out like a sore thumb when you come across the bad textures especially painted shadows, like come on!? if doom 3 is a john carmack game, and people accept this, thats where the problem is. doom 3 really just showed me what john carmacks assessment of 'what' people wanted and he was wrong. this game is nowhere near the quality john carmack represents in name and in talent. if john carmack wants to pass off doom 3 as revoltionary, then john carmack better find a chair and sit down to see what a real game that real gamers are looking for. if anyone even thinks doom3 has a chance against HL2 popularity, get a new dealer, cuz your current drugs arent good enough.
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amra
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PostPosted: Thu Aug 12, 2004 3:34 am    Post subject: Reply with quote

And what about the situation, when hl2 is overhyped like doom3 too and it has also so 'cheap' textures and other issues?
Do you played hl2, so you can say d3 is a blame for john carmack?
This is no flame, but don't you think you are a little bit to noisy?
Who can say if hl2 is real good shit and makes d3 looks like d2 nowadays, if it is not yet released?
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xxxx
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PostPosted: Thu Aug 12, 2004 7:01 am    Post subject: Reply with quote

http://img9.exs.cx/img9/6311/shot132.jpg
00001 crap texture no bump mapping.

http://img9.exs.cx/img9/7949/shot133.jpg
00002 crap texture, no bump mapping.

http://img9.exs.cx/img9/1336/shot134.jpg
00003 crap texture, no bump mapping and its even blocky looking.

http://img9.exs.cx/img9/6848/shot135.jpg
00004 nice shadow work there, almost looks painted on, nice dynamic lighting...

http://img9.exs.cx/img9/8568/shot00005.jpg
00005 oh here we see it as intended in the game, of course 2/3 will likely see this with flashlight.

http://img9.exs.cx/img9/9452/shot00006.jpg
00006 great example of bump mapping(oh gee it is turned on after all) look at hand, see the pores? bump mapping and pixel shading makes the hand look real, but then see the textures on the wall wow, thats neat looking steel wall. it must be steel i mean a shotty only leaves a black mark..and it's not even bump mapped.

http://img9.exs.cx/img9/5710/shot136.jpg
00007 look at the beam, wow, not noticeable just in a screen of the guy i thought was impressive in terms of bump mapping on him. but then look at the light he has, cheap texture and i wonder how it's lighting up so much? oh let us not forget the bad shadow overtop his head, impressive shadow work..

http://img9.exs.cx/img9/2153/shot00008.jpg
00008 look at the nice physics here, it's hanging on the edge just enough to support 80% of it's weight.. neat..

http://img9.exs.cx/img9/5344/shot137.jpg
00009 untouched, this is as it appears in game, stretched and a cheap bitmap with NO bump mapping except from perhaps a great distance.

http://img9.exs.cx/img9/9379/shot00010.jpg
00010 another one, nice corrosion effect except when you are near the wall, let me guess a doom 2 texture for old times sake?

http://img9.exs.cx/img9/6276/shot00011.jpg
00011 wow, look at the realistic dynamic lighting at work here, oh wait, thats another perma shadow..and just in case they made sure it was going 2 different directions..

http://img9.exs.cx/img9/1297/shot138.jpg
00012 a closer look, no, dont clean your glasses, its seemingly painted on or perma stick..

http://img9.exs.cx/img9/4732/shot139.jpg
00013 wow, nice bitmap, fooled me until i was 10ft away. guess thats the toggle, within 10ft switch to autocrap textures

http://img9.exs.cx/img9/5761/shot00014.jpg
00014 closer look, nice how flashlight fades out on you up close eh..? bright from far, dull from close. tricky tricky fellas.

http://img9.exs.cx/img9/218/shot00015.jpg
00015 oh hey look, another floating shadow again hovers and moves around as you move..

http://img9.exs.cx/img9/545/shot00016.jpg
00016 oh hey, my ati must be dying cuz that looks like another super cheap texture that likely took 10mins to do.

http://img9.exs.cx/img9/6072/shot140.jpg
00017 ah my favorite, the wall paper room. crap they couldn't even bump map that big wall from far away

http://img9.exs.cx/img9/8484/shot00018.jpg
00018 oh crap, another bad texture. ati must be overheating or something. note also here, lack of bump mapping on the flashlight hand but fine artwork. i guess 1 hand bump mapped was enough. too bad this flashlight is heavily used in the game and thus the hand being noticable.

http://img9.exs.cx/img9/5482/shot00019.jpg
00019 oh oh, look another stretched bitmap, not noticeable at all. yes truly innovative here and might i add again, very noticable.

http://img9.exs.cx/img9/8462/shot141.jpg
00020 ah nice paintwork or sticker here, hell they couldnt even paint within the lines, you think in future theyd have improved box writing techniques, guess not.

http://img9.exs.cx/img9/7084/shot00021.jpg
00021 another cheap bitmap but note the cheap painted on finger nails.. guess that wasnt worthy of bump mapping either.

http://img9.exs.cx/img9/1507/shot142.jpg
00022 ah this was for fun, killed baddies with pistol in a hidden compartment and sat there and killed some 20 or so spiders that stupidly walked in, at this particular time i previously had 100 health until i was attacked in this area earlier, i lost 53 health points..la la and i continue on.

http://img9.exs.cx/img9/9299/shot00023.jpg
00023 ah a better image for you of the floating shadow.. ah it just hovers and moves around. i realize the intention is that you aren't supposed to look for this, but hey, it's there and it was damn obvious to me.

http://img9.exs.cx/img9/183/shot143.jpg
00024 ah yes, broad daylight crap texture zero bump mapping.

And my Final Personal Review/Rant of Doom 3 being one of the first to enjoy Doom 1 and everything above.

If you call this Quality, then I'm sorry I don't agree, nor do I believe a game with so many mistakes and cheap tricks warrants a 9/10. I’m done talking about Doom 3, I’m gonna finish it and end of story. This game lacks innovation, imagination, originality and in terms of long life it’s got none after your done playing it once. I mean people go gaga over the graphics but have you really even bothered to take a look? It’s ‘not’ all bump mapping and fancy real lighting, it’s a mixture of good and bad and there’s lots of bad. This is just a mere hour of play maybe, some 24 shots so far and most that I came across in the first 15mins. So what is good? Well the existing bump mapped things are pretty nice, the sound is decent but nothing huge, the physics are questionable, the AI is horrid even at harder levels(and then is it hard? or is it the old, throw a million monsters and starve him of ammo type hard? boring). Then how about the repetitious endings when you feel that slight hiccup and the doors or exits are sealed. Continuously similar environments with ‘selected’ moveable objects thrown in (2/10 laptops for example). The weapons are all bland and some extremely similar to that of UT2K4 current weapons. The textures and environments are all in the dark not exposing as evidently the cheaper textures. Gee wonder why they made is sooo dark? Hmmm.. So what haven’t I had something positive to say? Well what is there to say postive, it’s supposedly a followup of one of the most historic games in pc gaming and certainly quality reviewed as such. It has some nice new effects we’ll likely see in upcoming games(everyone always copies each other) the heat is neat and the window fx are nice too. Models are pretty sharp and pixel shading pretty nicely done, from a quick glance it looks like a million bucks. Hey and it has a MP that today is pretty general but then offers some nice admin features as well so that’s handy. Other than that I don’t know what else to say. The creatures spawning in was kinda lame, didn’t we criticize Painkiller for that?? Hmm. That’s all this game is, like Doom 2, spawn spawn spawn. I thought we progressed from that kind of play in Doom 3 but I guess not. There is really no story to this game aside from reading the manual and who does that at least in reading about the game, god, were all experts and I’m part of that gang. The intro to the game is almost non-existant and the storyline boring and obvious.. go here, go there, catch up to so and so, oh too late keep going, blah blah.. imagination just not there. But you know as the gaming community grows so do the younger generation and as such this gives game makers and publishers a gold mine to do whatever they want and make up whatever stories they want. You seen the interviews and you seen Carmack beat around the bush and repeat himself here and there, I mean, what do you want to hear??? He’s obviously out to make a buck, his gaming interests are less and less and all the while he’s been sitting pretty as a millionaire. You think he really cares?? He’s rich because he knows how to play the game and everyone else is catching up and in a lot of areas already gone beyond what he can do. Don’t forget he has to fund his rocketship too now. Anyhow, I’m done my rant/review and I’ll say this once and for all, you can rate this game anyway you want but in the end, the quality, imagination and originality is not in this title. Maybe not the same Fx, but it’s all been done before and this game offers nothing but mere eye candy and a short future on your machine. I give it a 7/10 and points are all in graphics and audio. I’d have gone in more detail but I’m done talking about Doom 3, it’s not worth anymore time than what’s required to finish it, if I continue to have the interest.

Gfx 8/10 (mix of good and bad, some bump mapping, low textures throughout maps, fake shadows etc)
Snd 7/10 (very good, but AVP still reigns, Creative Patent? Why?)
Playability 6/10 (story lackluster, repetitive gameplay, little originality, mp mediocre, good voice acting)

My machine running doom 3 is a p4-2.4ghz, 533fsb, 1 gb dual channel, radeon 9700) an everday typical system running Doom 3 with High settings and Bump Mapping etc, enabled. A more realistic angle for a review.
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MrSmee
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PostPosted: Thu Aug 12, 2004 11:04 am    Post subject: Reply with quote

xxxx wrote:

First one looks like mine exactly, second one looks like complete crap. let me guess, shot69 is from your machine? time for a new vid card, if so.


Man, you're a retard.

The first one is with bump-mapping enabled, the second is without.

You were babbling about UT2004 (Which I have nothing against, BTW) and bump-mapping... but seriously. How can you even compare this:

http://image.com.com/gamespot/images/2004/reviews/914986_20040312_screen026.jpg

To this?

http://image.com.com/gamespot/images/2004/screen0/469881_20040805_screen006.jpg
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xxxx
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PostPosted: Thu Aug 12, 2004 3:35 pm    Post subject: Reply with quote

then you have system problems, RETARD, because I've had mine on and off and it's NEVER looked that crap got take your doctored pics and get lost. I don't care what any of you say, the cheapness is in the proof of my high quality shots, i got sweet F all to say about this game because to be honest, it ain't worth it. Just a cheap excuse of a followup to a great game made by an OVERHYPED rich clepto kid who's gone beyond his time. This game is a 7/10 and to be honest, it should be lower. Anyone that thinks this game is worth a 8+ is not a gamer in my book and nor have you done a service for the gaming community or people in general. Now go enjoy playing in the fake dark environment with your flashlight and don't forget when there is a mass of baddies come at once, your at the end of the level. Oh ya and turn a blind eye to the obvious and abundant poor textures and painted on shadows as everyone else in this thread has done, nearly. As for your UT2k4 comments Mr 2posts, UT2K4 is 10x the game that this imposter of a game they called Doom is, also, try turning your settings up cuz my screens look 10x better. 1st pic, i know the map and the settings in his game are certainly not optimized, pic 2 however looks pretty decent. The games are totally different, but then again, so are their futures. While doom burns in hell, UT2K4 will continue to go on and is obviously worth the money. Hats off to Carmack and company for a real quality game.. pfff.
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sirsmithy
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PostPosted: Thu Aug 12, 2004 3:42 pm    Post subject: Reply with quote

GUYS this was funny like 9 pages back but now please



SHUT UPPPPPPPPPPPPPPPPPPPP Razz


I mean really it looks like no one cares what anyone thinks so save your energy and go kill some monsters.... BIPMAPING OR NO BIPMAPING

ps please post your AQUAMARK benchmarks
thanks


sir yes sir
---------------------------------------------------------

p4 3.06
nvda 6800 ultra
hitachi cm- 21"monitor
1024 ddr-sdram 3.0-3-3-8
sound baster audigy 2 ex plat
western dig raptor 10,000 rpm x 2 raid 0 = kick ass
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amra
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PostPosted: Thu Aug 12, 2004 5:02 pm    Post subject: Reply with quote

What's the real problem with you and d3 or John Carmack xxxx?
You have no respect, why is this so? Perhaps there are several reasons, why there are less bm on the walls, and faked shadows.
For sure there are issues that doesn't should be. But when i think of, the last game of id was Quake3. Id must survive, and so they have to create video games. But when a long time no game is released, they have no money, i think. A release after hl2, when d3 perhaps were really done, is from this point of view perhaps a mistake, because you are losing money.
And when all the great things are implemented, hypercool bumpmapping that makes you crazier than anything other, or better real shadows caused through real three dimensional designing and what do i know what for gimicks too, on what maschine would this run? Do you think they will make a game only for the highest of the highest (i think you would say, you are one of them) in mind, skills and hardware?
Nobody else is so much disappointed about d3 and so crazy about getting hl2 in his fingers, to show the whole world how shitty d3 is, than you.
What's the reason for this? Follows the 'god' like you said you to your doom3d dreams? I can't imagine reasons, why a gamer sees anybody as a god and than making so heavy blasphemy.
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FX5900
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PostPosted: Thu Aug 12, 2004 5:19 pm    Post subject: Reply with quote

It's a shame one this comment section for one of the most anticipated games of the year has turned into a b1tch fight. So let me summarize all the comments:

1) Doom3 is pretty good.
2) nVidia is the best card for Doom3
3) xxxx has four potential marriage partners on this site. Laughing

I hate to say it, but let's get back to Doom3
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xxxx
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PostPosted: Thu Aug 12, 2004 6:01 pm    Post subject: Reply with quote

What's the real problem with you and d3 or John Carmack xxxx?

He's a overrated fraud who's time ended after Quake 3. Doom 3 is proof. Carmack is made out to be a god by magazines and people who swallowed the bs over the years. He's out of touch with gaming and he's out of touch with what people want in a game. Maybe he should have spent less time on his rocket ship.

You have no respect, why is this so? Perhaps there are several reasons, why there are less bm on the walls, and faked shadows.

Ya, called cutting corners. He's a god, I expect lots from Carmack, this game looks more like it was done completely by a 3rd party company.


For sure there are issues that doesn't should be. But when i think of, the last game of id was Quake3. Id must survive, and so they have to create video games.

fine to sell games, but there's a quality thing, especially when ur dubbed a God of gaming. Don't sell off a game as being amazing when in actuality it isn't. How often did you hear him selling off his lighting etc in the game? did you expect to see painted on shadows? i didn't.

But when a long time no game is released, they have no money, i think. A release after hl2, when d3 perhaps were really done, is from this point of view perhaps a mistake, because you are losing money.

that's right and deep down he knew Doom 3 wasn't all that kick ass and thus the rush to put it out at least a month prior to the confirmed date of HL2, and trust me, they/he knows when people are going to put it out, he's been in the business a long time. Writing games isn't supposed to be about making lots of money, it's something you chose to do to make people happy and provide them with your idea of something entertaining and addictive and original.

And when all the great things are implemented, hypercool bumpmapping that makes you crazier than anything other, or better real shadows caused through real three dimensional designing and what do i know what for gimicks too, on what maschine would this run? Do you think they will make a game only for the highest of the highest (i think you would say, you are one of them) in mind, skills and hardware?

wait till you see a better more efficient engine come out with all the whistles and bells, a game that truly had money infusion into it. HL 2 will breed a mega community unlike Doom 3 or anything. Look at HL 1, still the majority of gamers choice. Call them morons, call them what you like, still doesn't change fact 3/4 of gamers are still playing HL1. I've had the advantage of seeing some of the upcomming games and played some of them and know that Doom 3 is nothing spectacular.

Nobody else is so much disappointed about d3 and so crazy about getting hl2 in his fingers, to show the whole world how shitty d3 is, than you.

Damn right, when HL2 is released you'll see just how full of it Carmack is. Carmack said what he said about Doom 3 to push sales knowing there are lots of younger people that will swallow every word and run out and buy it.

What's the reason for this? Follows the 'god' like you said you to your doom3d dreams? I can't imagine reasons, why a gamer sees anybody as a god and than making so heavy blasphemy.

Blasphemy? watch and learn. You wait till September and you watch community numbers and then come back and tell me I'm full of it. Doom 3 is a joke and should have NEVER had the name Doom. Call it something else, but this Doom 3 is average if anything even with the new eye candy.I'm not here to make friends, I'm here to share my opinion which i believe is correct and I have yet to read or see anything contrary to my opinion, instead people want to black out the obvious poorness in the game and give it high praise(story, graphics and playability). As I said, when HL2 comes out I'm gonna be excited to see 10/10 from reviewers because if Doom 3 is a 9/10 then HL2 will most certainly be a 10/10. Wait and see. I give credit, when credit is due. There are a lot of small pieces that make a game and compromising on these pieces can compromise the success of your game and it's lifespan. iD compromised too much and took gamers for granted. You don't have to agree with me, but sooner or later you'll understand. Maybe you should see more recent vids with Carmack in interviews and watch how he beats around the bush on questions.

I respect Carmack for his earlier work amra. Quake 1 was great for it's time, Quake2 was great and spawned HL 1, Quake 3 was good but for a guy already on his 3rd engine there was too many gaps and too many things he failed to correct and improve on. A god is a guy who to me pushes the envelope of our hardware and does it so well you sit there wondering how the hell it looks so good and runs so fine, not a guy who compromises and mixes crap with good and passes it off as revolutionary. You can see it in my pic's for yourself. Floating shadows, shadows painted on the walls and objects and then you can see like the hand reloading and the bump mapping and then look at your flashlight hand with zero bump mapping. Tell me in Doom 3 amra, what is so spectacular? the heat effects? the models? the scenery? the sound? The story is near non-existant it's just a point a to point b story line that's way too predictable, AI is a complete and utter joke and maps are filled with mistakes and poor quality use of fx. Aside from some nice lighting and decent sound this game has zero going for it. Everybody i know has said, I'll play it and move on. Only on this board is there arguement and coincidentally all from the same people who are constantly telling others off with opinions. One moron is arguing up and down here and he doesn't even own the game.

@FX5900, pretty good = 8/10, 9/10?

nVidia is best card for Doom3, well yes the latest cards are, but there are workaround as usual for ATI and I have used some and it dramatically improved performance and as well i believe someone close to the project already put out info on how to get into the PAK files and make more optimizations. Why Carmack and company didn't have these optimization in there in the first place, or allow you to make these changes is just another example of an unpolished product.

xxxx, i'm already married and nobody compares to my wife. but yes, i can feel the love.

Get back to Doom 3? awww, but i'm bored like a lot of others of it already.

p.s. i wasn't gonna bother responding to amra, but he was polite and didn't show disrespect totally of my opinion, that's why i responded. and i welcome ANYONE to prove me wrong in my screenshots. This is HIGH and as Carmack and team said, it's pretty damn close to Ultra just a little more compression and in Ultra shots I have gone to those places in the game and it's a spitting image of whats on my screen. Most people with systems similar to mine will see the SAME thing as me.
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xxx's DAD
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PostPosted: Thu Aug 12, 2004 6:48 pm    Post subject: Reply with quote

So to conlude, after pain-takingly reading 10 pages of posts:

1) xxxx is a pig fucking retard who's so blind.

2) xxxx is a retard who's having a monologue.

3) xxxx is the one that should be banned for life.

4) There should be a forum rule, in fact, there should be a law in this world which retard isn't allowed to speak when having a mouth full of shit.

5) Anyone who's agrees with xxxx the retard is just another retard, or his multi account, or one his many split personalities, or his gay partners.

6) xxxx has 2 pigs, no kids though. His boyfriend doesn't want an adpotion.

7) xxxx likes to help? Considering the abusive & abominable nature of that retard, it's a miracle that any sane person would go to him for any kind of help.

8) It's a fact now that xxxx's post must be ignored, especially on graphic issues, as he's blind & a retard who has the IQ of, well, the lowest of all retards in this world.

9) Retards should be protected & refrained from eating any kinds of shit, or xxxx is a prime example of what happens next.

MODERATOR: This is not a flame post, merely the factual conclusions derived. If you could check, my IP is my own. & I strongly urge to ban xxxx forever from this site for the sake of everyone. This world could do less with a abominable inflammatory idiot.

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Sabot
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PostPosted: Thu Aug 12, 2004 7:00 pm    Post subject: Reply with quote

PLEASE,PLEASE HX lock this damn mindless, egotistical idiot up in his own thread. AKA XXXX/CaptBra. I'm sure they *WOULD* still argue amonst themselves..."No we wont","Yes we will" Rolling Eyes

Can't believe that he's put close to 100 posts onto his total in this thread alone! Shocked Then he asks HX for more moderators when **HE'S THE SOLE CAUSE THAT THIS THREAD **HAS** turned into a COMPLETE BABBLE OF TRIPE!!** hypocrite!!!!!!

Q:Bump Mapping =he's been told the answer, but as per ususal, XXXX ****HAS**** to get the LAST WORD IN over every,every,everyone else and STILL disagree......If i was HX i would charge XXXX for the bandwidth costs!


DOOM3 like it or lump it, so what? some people have lives outside in the real world.
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xxxx
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PostPosted: Thu Aug 12, 2004 7:51 pm    Post subject: Reply with quote

oh here comes the guy with comments again that doesn't even own the game. god, brains didn't run in your family. Laughing
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Sly
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PostPosted: Thu Aug 12, 2004 7:56 pm    Post subject: Reply with quote

Just started reading page 10 when i posted this, still have to look at the other screenshots (I'm on dial-up, sloooooooow T_T )

@lucas
Quote:
http://img34.exs.cx/img34/9281/hardware_screen010.jpg


I think you uploaded the wrong pic, there's no bumpmapping on that one =P Check the door, then compare it to the door pics on my previous posts =) The places you highlighted were normal gauraud shadings with speculars (speculars don't look right without the bumpmaps o_O ).



Here's some more, i kinda fell and had to use my flashlight to find the ladder, then though might as well get a few more caps ^^;

Please look at the shadows and not the highlights, i understand we're talking about bumpmapping, not specular mapping (Altho i think they use the same data anyway)

Right view
http://img13.exs.cx/img13/7653/shot00013.jpg

Left view
http://img13.exs.cx/img13/1049/shot110.jpg

No bumps (UGLY!)
http://img13.exs.cx/img13/218/shot00015.jpg

I have no idea what this is
http://img13.exs.cx/img13/3779/shot111.jpg
http://img13.exs.cx/img13/6397/shot00017.jpg


Bathroom tiles
http://img13.exs.cx/img13/8484/shot00018.jpg
http://img15.exs.cx/img15/5482/shot00019.jpg
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