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Legend of Mir 3

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Joined: 03 Mar 2007
Posts: 1

PostPosted: Sat Mar 03, 2007 11:01 am    Post subject: Legend of Mir 3 Reply with quote


Forums found at
Client found at
Patch found at

Server website currently under construction. Post will be updated on completion.

Any other details not mentioned here including server rules and how to connect details can be found on the Pirate Mir forums.

This server is running live 24/7 - Only time server will be down is for a weekly reboot or a patch implementation, MAX downtime will be 10minutes per week. Unless prior warning has been given.

There will be no wipes
Constant Database backups are taken.

Server is running on a Dedicated box with a 100mbit connection and high specification system that will not require donations to continue running. Items will not be sold for real life cash. GM's will not give any unfair advantages or spontaneous events that give people 2billion EXP.

Server Rates cannot be defined although the minimum leveling rates are 100x (This includes Main Quest rewards.)

Gold and Item rates are balanced to give a healthy economy.

Taoists have not been neglected strengthening their pets and adding exclusive summons for higher level players will make a Taoist a desired hunting partner.
Wizards are able to gain tamable only pets subject to level and completing certain quests.

Level 4/5 skills can be achieved, but at a much Higher level than usual.
Skill rates for spells have been altered. Both of which are shown in your skill books.

Level Cap is currently @ 1000 however will be increased if required by a number of players.

Altered stat gains from Hermit.
Instant Refines.
Special repairs available only between certain times, again to ensure the economy stays stable.
Added stat drop rates increased.
Some items only available from Sabuk or Mudwall stores, to ensure each castle will have a worthy income.
Unrusting 100% working

Various new hunting areas upto around lvl 150.
New items upto level 150.
Integral system has currently been removed to use for an entirely different system.
Fame points are not pointless, they will be necissary.
Indepth crafting system (Currently in testing)

There will be AT LEAST 1 update patch per week patches will generall be server side however there will be the occasional time when patching may be required. You will be provided with required patches well in advance so not to interrupt your gameplay.
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